The Heisei Gamera Trilogy and the Rise of a New Special-Effects Talent

Shinji Higuchi became widely known in special effects through his work as special-effects director on the three Heisei-era *Gamera* films made from 1995 to 1999. Teaming with director Shusuke Kaneko on *Gamera: Guardian of the Universe*, *Gamera 2: Attack of Legion*, and *Gamera 3: Revenge of Iris*, he brought fresh energy to a stagnant kaiju-film genre.
By combining large-scale miniature photography on open sets with cutting-edge CG of the time, Higuchi created images that astonished younger audiences. Innovations developed with VFX supervisor Atsuki Satō brought the achievement of a Special Award for technical effects at the 19th Japan Academy Film Prize.
The Heisei Gamera series helped revive special-effects kaiju films after their decline since the Shōwa era. Higuchi’s skill at “making large things look large” strongly influenced later works as a way to convey every bit of a giant monster’s force and scale. The trilogy marked his starting point as a special-effects director and formed the foundation of his later career.
From Directorial Debut to Large-Scale Productions

Higuchi made his feature-directing debut in 2005 with *Lorelei*, a fictional submarine action film set near the end of World War II. Combining the tradition of Toho special effects with current digital VFX, he built a thrilling visual world around the wartime submarine Lorelei. He also actively expanded its story world, coauthoring the novel *Lorelei, Surfacing* with Harutoshi Fukui for the film’s release.
In 2006 he directed *Japan Sinks*, based on Sakyo Komatsu’s bestselling novel. Produced as a remake of the 1973 film that Higuchi says inspired him to pursue filmmaking, it gave the disaster story a modern treatment. Even while using the latest VFX for large-scale destruction, he stressed realism and commissioned scientific review from a professor at the University of Tokyo’s Earthquake Research Institute. Hideaki Anno participated in mechanical design, their first full collaboration.
In 2008, Higuchi made *The Hidden Fortress: The Last Princess*, a modern remake of Akira Kurosawa’s adventure *The Hidden Fortress*. His first period film respected the original framework while refreshing it as contemporary entertainment with swift, exhilarating storytelling. It drew attention as an ambitious attempt to shoulder the responsibility of remaking a masterwork by Kurosawa.
The Force of a Flood Attack and the Challenge of Live-Action Manga

In 2012 Higuchi codirected *The Floating Castle* with Isshin Inudō, adapting Ryū Wada’s novel as period entertainment. It depicted the unprecedented scale of a flood attack during the siege of Oshi Castle in the Warring States period, using extensive CG and special effects for the sequence. The spectacle of muddy water from a broken dam surging toward the castle town made a powerful impression. The film received awards for excellence in ten categories at the 36th Japan Academy Film Prize, with Higuchi and Inudō receiving the Award of Excellence for directing.
In 2015 he served as principal director on a two-part live-action adaptation of Hajime Isayama’s hit manga *Attack on Titan*. Working with special-effects director Katsurō Onoue, VFX supervisor Atsuki Satō, and others, he visualized the source through a hybrid of Japanese tokusatsu tradition and current digital technology. The absurd premise of giant humanoid Titans devouring people became vivid and forceful through physical effects and detailed CG compositing.
Alongside the first film, *Attack on Titan*, and the second, *End of the World*, the spin-off video *Counter Rockets* was produced as part of the large live-action project. A world-premiere screening in Los Angeles in July 2015 gave Japanese special-effects cinema a rare opportunity to appear directly before Hollywood audiences. Reviews were divided, but the project meaningfully demonstrated a precedent for adapting globally known works through a combination of Japanese effects craft and modern CG.
The Revival of Special-Effects Cinema Through the Shin Series

One of Higuchi’s defining films is *Shin Godzilla* (2016), which he codirected with Hideaki Anno. The first domestic reboot of the Godzilla series in 12 years became a socially conscious kaiju film realistically portraying how government, the Self-Defense Forces, and civilians respond to an unknown giant biological disaster. Godzilla was created entirely in CG while homages to traditional suitmation were interwoven, and the film introduced the series’ novel first depiction of Godzilla evolving and transforming.
The film became a major commercial hit, reaching ¥8.25 billion and ranking first among Japanese films in 2016. It won Best Picture at the 40th Japan Academy Film Prize, while Higuchi and Anno received Best Director. Critics also praised it as a fusion of kaiju film and political drama and as a metaphor for Japan after March 11, earning acclaim at home and from overseas festivals and critics.
In 2022, *Shin Ultraman* reconstructed Tsuburaya Productions’ special-effects hero Ultraman. Returning to the spirit of the original after 55 years since the television series began, it incorporated contemporary themes and imagery. The film earned more than ¥4.3 billion, received an Award of Excellence for directing at the 46th Japan Academy Film Prize, and won the Media category of the 54th Seiun Awards. Supported by veteran fans and new audiences alike, it significantly updated a national hero for the present. Higuchi’s films continue to mark key moments in Japanese special-effects history, and his combination of innovative imagery with social awareness continues to influence many filmmakers.
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