HAPIVERI Magazine

世界初の映画館から今日のIMAXまで:映画館の進化

From the World's First Cinema to Today's IMAX: ...

Films were first shown on a screen on December 28, 1895, by France's Lumière brothers. On that historic evening, in a small basement room at the Grand Café in Paris,...

From the World's First Cinema to Today's IMAX: ...

Films were first shown on a screen on December 28, 1895, by France's Lumière brothers. On that historic evening, in a small basement room at the Grand Café in Paris,...

映画撮影用カメラの進化|デジタル・8K時代に学ぶ映像制作の考え方

The Evolution of Cinema Cameras: Video Producti...

Camera technology has evolved dramatically in cinematography. Film cameras once dominated, and recording images on film involved significant costs and time-consuming editing. Digital technology, however, greatly changed how films are...

The Evolution of Cinema Cameras: Video Producti...

Camera technology has evolved dramatically in cinematography. Film cameras once dominated, and recording images on film involved significant costs and time-consuming editing. Digital technology, however, greatly changed how films are...

AR・VRで変わる映画館体験|没入型映像を企業コンテンツに活かす視点

Cinema Experiences Transformed by AR and VR: Br...

Cinemas have long provided special visual experiences through large screens and powerful sound systems. As technology evolves, however, their role is changing. New technologies such as augmented reality (AR) and...

Cinema Experiences Transformed by AR and VR: Br...

Cinemas have long provided special visual experiences through large screens and powerful sound systems. As technology evolves, however, their role is changing. New technologies such as augmented reality (AR) and...

AIとインタラクティブ映画|生成AI時代の動画企画に活かす視点

AIとインタラクティブ映画|生成AI時代の動画企画に活かす視点

映画やドラマは、物語を受け取る一方的な体験として長い間親しまれてきました。しかし、テクノロジーの進化により、視聴者が物語に参加し、物語の展開を自らの手で決める「インタラクティブ映画」が登場しています。これまでのインタラクティブ映画では、あらかじめ用意された選択肢から視聴者が選び、結末が変わるという形式が主流でしたが、次なる進化として、AIが視聴者の反応や感情を分析し、動的に映画の結末を変える技術が注目されています。

AIとインタラクティブ映画|生成AI時代の動画企画に活かす視点

映画やドラマは、物語を受け取る一方的な体験として長い間親しまれてきました。しかし、テクノロジーの進化により、視聴者が物語に参加し、物語の展開を自らの手で決める「インタラクティブ映画」が登場しています。これまでのインタラクティブ映画では、あらかじめ用意された選択肢から視聴者が選び、結末が変わるという形式が主流でしたが、次なる進化として、AIが視聴者の反応や感情を分析し、動的に映画の結末を変える技術が注目されています。

VR・ARによる映画体験|没入型映像を企業コンテンツに活かす視点

Film Experiences Through VR and AR: Bringing Im...

Watching in cinemas has long been the central form of film experience. Recent technological advances, however, are dramatically changing how we watch. Virtual reality (VR) and augmented reality (AR) in...

Film Experiences Through VR and AR: Bringing Im...

Watching in cinemas has long been the central form of film experience. Recent technological advances, however, are dramatically changing how we watch. Virtual reality (VR) and augmented reality (AR) in...

4K・8K映像の活用法|高精細動画を企業コンテンツで使うポイント

Using 4K and 8K Video: High-Definition Content ...

Digital broadcasting dramatically advanced television images, and innovation continues. Ultra-high-resolution technologies such as 4K and 8K are now rapidly spreading as new television standards. This article explores how they are...

Using 4K and 8K Video: High-Definition Content ...

Digital broadcasting dramatically advanced television images, and innovation continues. Ultra-high-resolution technologies such as 4K and 8K are now rapidly spreading as new television standards. This article explores how they are...